Striker, Nomad, Tactician or Sentry, which of the new Gear Sets from 'Incursions' will best fit your play style? alle builds haben einen buff bekommen pred nomad usw. warum gibt es bei striker kein buff das wenn sie rouge sind nicht die bots anschiessen können um ihre. YouTube™-Video: The Division | Patch Best In Slot Gear Guide | How To Build Your For Pve i recommend gear sets like D3/striker/tac/high end or firecrest.
Legendary Solo Striker Setclassified gear icon Striker Gloves. Critical Hit Chance (6%). Assault Rifle Damage (12%). Health on Kill (5%). YouTube™-Video: The Division | Patch Best In Slot Gear Guide | How To Build Your For Pve i recommend gear sets like D3/striker/tac/high end or firecrest. alle builds haben einen buff bekommen pred nomad usw. warum gibt es bei striker kein buff das wenn sie rouge sind nicht die bots anschiessen können um ihre.
The Division Striker Navigation menu VideoMy Updated 6K Balanced Striker 1.8.3 Build Guide(The New Damage King)-Division- Division-Buids is an unofficial fanmade website for the community of the game Tom Clancy's The Division to use for creating, sharing, and discussing builds. Easily create, share, and theorycraft any build for The Division with ease. The Striker Drone's indicator lights are the iconic Division orange, and a miniature turret is attached at the bottom via an extension. Defender The Defender is a defensive drone that protects its owner by utilizing an experimental microwave directed emitter. The Striker’s Battlegear Gear Set provides bonuses for assault capabilities and is perfect for assault/damage/offensive oriented players. Set Bonuses. Set Bonus (2): +20% Stability; Set Bonus (3): +10% Enemy Armor Damage; Set Bonus (4): Talent | Striker’s Battlegear Every consecutive hit deals 1% more damage. Stacks up to %. Missing shots drop bonus by 2%. Striker's Battlegear is a Gear Set in Tom Clancy's The Division, added in Update It is a set that specializes in empowered damage and performance with (preferably) automatic weapons. 1 Set completion bonus 2 Set items 3 Appearance 4 Classified Appearance Set bonus (2): +20% Stability Set. This is a guide how to unlock all 15 Face Masks in Tom Clancy's The Division. Three of them can be unlocked outside of the Global Events and twelve during the global events. Stygian Face Mask. Global Event: Non-event. You Hunt Me I Hunt You: Kill 5 Hunters in Survival, 5 Hunters in Resistance and 5 Hunters in the Underground. Chemist Face Mask.
However, each bullet deflected reduces its duration, and it is incapable of defending itself from enemy fire. It can, however, be ordered to guard friends or other friendly skill items.
The drone will deflect any bullet so long as it's able to, ranging from shots from a pistol to the cannons of a War-hound, however, it cannot deflect explosive munitions like grenades or rockets.
Additionally, the drone's slower speed also prevents it from reliably protecting a sprinting target. The Defender Drone's indicator lights are baby blue, and the experimental microwave emitter is attached at the bottom via an extension.
This drone can perform a bombing run across a long area. The drone flies to an area designated by the player and drops a barrage of explosives as it strafes from one end of the zone to the other.
Why need air support when you can use this mod and go on the offensive. Similar threads. The Division 2 General Discussion.
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Health on Kill is a percent of the health you get back when killing an enemy. Comments 1. Adrenaline Medkit now heals over 10 seconds and will not stop healing when taking damage.
Precision Headshot a hostile to pulse them for 10 seconds. Repo Reaper Kill a hostile with the sidearm to receive 30 rounds for your primary weapon.
Pulse Sends out a recon pulse that marks allies and hostile through walls and covers. Recon Pack The pulse has an increase range and is capable of locating nearby loot containers.
Scrambler The pulse protects the user and all allies from hostile pulse scans. Tactical Scanner Damage is increase when attacking any hostile identified by the scan.
First Aid Heals all allies within a small radius. Defibrillator Applies instant healing follow by a heal over time.
Overdose The device heals targets more effeciently, and may even extend the target's health beyond its normal rating. Booster Shot Temporarily increases damage and damage resistance for the affected targets in addition to the normal healing effect.
Support Station Drops a station that heals allies and can be used to revive downed allies. Life Support Drops a revival station that automatically revives any allies who are downed within in the affected area.
Immunizer Drops a recovery station that removes status effects and makes allies immune while in the affected area. Ammo Cache While close to the device, Allies regain their ammo as they reload, and skill cooldown recovery is faster.
Sticky Bomb Fires a bomb that sticks to most surfaces and explodes when detonated remotely. BFB Increases the damage and readius of the explosion and may cause targets to bleed.
Flashbang The bomb explodes with a non lethal effect that blinds all targets in range. Disruptor The explosive is replaces with an EMP alternative, causing Disrupt effects to all targets in the area.
Turret Deploys a stationary turret that attacks nearby hostiles until it is destroyed or its battery runs out. Active Sensor Increases the turret's damage and pulses attacked targets, making them visible to all allies.
Dragonbreath The turret has a reduced range but shoots a column of fire. Zapper The turret shoots electrical darts that shock the target.
Seeker Mine Releases an automated mine that seeks out hostile targets before exploding on proximity. Airburst Upon impact, the mine is launched in the air and releases a cluster of small incendiary explosives.
Gas Charge Upon impact, the mine moves between multiple targets and releases a cloud of gas. Cluster The mine seperates into smaller mines that seek out multiple targets simultaneously.
Ballistic Shield Equips a portable Ballistic Shield that absorbs damage. Reactive Targeting Equips a stronger and lighter shield that pulses hostiles who shoot at it.
Assault Shield Equips a shield that grants the user's weapon increased damage, knockback, accuracy and faster reload speed.
Kinetic Breaker Grants the user a small portion of incoming damage as healing. Smart Cover Reinforces a cover, increasing weapon performance and damage mitigation for all allies behind it.
Trapper Allies in the affected area are buffed, while enemies are debuffed for the same amounts. Recharger Allies using a reinforced cover slowly recover their health and get their skill cooldowns decreased.
Concealment Allies using a reinforced cover are hidden from hostile pulses and have reduced threat. The Stryker's suitability for C transport has led to criticism that the aircraft's range may not meet the 1,mile goal.
The aircraft's range depends on variables such as the C variant and conditions at the departure airport.
In addition, the slat armor , when installed, makes the vehicle too large to fit on a C, but RPG protection was not a requirement for C transport.
The Stryker is too heavy 19—26 tons, depending on variant and add-on features to be lifted by existing helicopters. This testing started with a series of foot drop tests, followed by the US Air Force successfully airdropping an up-weighted Stryker Engineering Support Vehicle from a C As of work continues in this area with the capability assumed for the Unified Quest war game.
The system warns the driver if the vehicle exceeds the recommended speed for its tire pressure, then automatically inflates the tires to the next higher pressure setting.
The system can also warn the driver of a flat tire, although the Stryker is equipped with run-flat tire inserts that also serve as bead-locks , allowing the vehicle to move at reduced speeds for several miles before the tire completely deteriorates.
Some criticism of the Stryker continues a decades-long ongoing debate concerning whether tracked or wheeled vehicles are more effective.
Wheeled vehicles are easier to maintain, and have higher road speeds. The US Army chose the Stryker over tracked vehicles due to these advantages.
An additional issue is that rollover is a greater risk with the Stryker relative to other transport vehicles, due to its higher center of gravity.
The high ground clearance , however, is likely to reduce the damage caused by land mines and improvised explosive devices on the vehicle.
While not amphibious, the Stryker's watertight combat hatch seals allow it to ford water up to the tops of its wheels.
The Stryker family of vehicles fills a role in the United States Army that is neither heavy nor light, but rather an attempt to create a force that can move infantry to the battlefield quickly and in relative security.
Brigades that have been converted to the Stryker have primarily been light, or, in the case of the 2nd Cavalry Regiment, unarmored Humvee -based cavalry scouts.
For these units, the addition of Strykers has increased combat power by providing armor protection, a vehicle-borne weapon system to support each dismounted squad, and the speed and range to conduct missions far from the operating base.
Stryker units seem to be especially effective in urban areas, where vehicles can establish initial security positions near a building and dismount squads on a doorstep.
The Stryker relies on its speed and communications for the majority of its defense against heavy weapon systems.
Most Stryker variants are not designed to engage heavily armored units, relying on communication and other units to control threats outside of its classification.
One variant is armed with anti-tank missiles. Brigades equipped with the Stryker are intended to be strategically mobile, i.
As such, the Stryker was intentionally designed with a lower level of protection compared to tracked vehicles like the M2 Bradley, but with much lower logistic requirements.
Although the Stryker was designed to be rapidly deployable and not heavily armored, a training exercise in January demonstrated that in some circumstances, a Stryker brigade with vehicles and infantry using anti-tank missiles could successfully engage a conventional enemy force of tanks, armored vehicles, and helicopters.
Due to their use during the —11 Iraq War , many reports have come back on the Stryker's performance. The defects outlined in the report were either wrong or relatively minor and did little to hamper the Stryker's effectiveness.
Robert B. Brown , commander of the 1st Brigade, 25th Infantry Division Stryker Brigade Combat Team , said that the Strykers saved the lives of at least soldiers deployed in northern Iraq.
However, a GAO report to Congress stated that the added weight of slat armor created a mobility limitation in wet conditions due to shortcomings in the vehicle's suspension.
Reports from military personnel and analysts indicate the Stryker is superior to other light military vehicles of US Army regarding survivability against IEDs improvised explosive devices.
It has incredible mobility, incredible speed As of , the Stryker vehicle logged more than 27 million combat miles, with operational readiness rates greater than 96 percent.
The Stryker chassis' modular design supports a wide range of variants. The Stryker vehicles have the following variants: .
In response to poor performance against IEDs , the Army began manufacturing and retrofitting Stryker vehicles with a more survivable double v-hull designed underside.
From Wikipedia, the free encyclopedia. This article is about the vehicle. For the medical equipment company, see Stryker Corporation.
For other uses, see Stryker disambiguation. Type of Armored personnel carrier — Infantry fighting vehicle hybrid .
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