Craps (im Englischen auch Seven Eleven) ist ein Würfelspiel das sich aus dem alt-englischen Spiel Hazard entwickelt hat. Während in einer Runde nur ein. Daher nicht mit den gleichen Einsätzen spielen die man von Black Jack gewohnt ist. Craps. Das Spiel klingt nach der Anleitung komplizierter als es ist. Anfänger. Craps hat Dutzende von verschiedenen Einsätzen, aber das Spiel ist um die Pass-Line-Wette herum strukturiert. Die Spieler wetten, indem sie Chips auf der Pass-.
Spieltutorial für CrapsAm Craps Spieltisch sind vier Casino-Angestellte anwesend (der “boxman", zwei Croupiers und der "stickman"), die den Spieler beraten können. Das Spiel: Der ". Bei uns finden Sie die Regeln, Strategie und Tipps für Online Craps. Wir haben auch eine Liste von Online Casinos, wo man Craps online spielen kann. Craps (im Englischen auch Seven Eleven) ist ein Würfelspiel das sich aus dem alt-englischen Spiel Hazard entwickelt hat. Während in einer Runde nur ein.
Craps Spiel Navigationsmenü VideoLive Casino Craps Game #12
Craps Spiel euch gehГrt. - Spielanleitung für CrapsDon Johnson: eine Legende in der Welt des Glücksspiels.
Furthermore, the popularity of hazard surged in England in the s when Falstaff, the buffoon penned by Shakespeare, made a quip about playing dice in Henry IV.
In the decades before the American Civil War, a Louisiana playboy named Bernard Xavier Philippe de Marigny de Mandeville introduced a simplified version of hazard to the community of gamblers in New Orleans.
With that alternation along with a handful of other tweaks , Winn gave us the version of craps we play today. Need more winning picks? The handicapping, sports odds information contained on this website is for entertainment purposes only.
Please confirm the wagering regulations in your jurisdiction as they vary from state to state, province to province and country to country.
Using this information to contravene any law or statute is prohibited. The site is not associated with nor is it endorsed by any professional or collegiate league, association or team.
OddsShark does not target an audience under the age of Please visit gambleaware. Google Tag Manager. Die Wetten dieser Gruppe sind sämtlich sehr nachteilig für den Spieler.
Am günstigsten ist die Wette auf Field gem. Bei den sog. Place bets auch: Place to win setzt man darauf, dass eine bestimmte Augenzahl vor der nächsten Sieben fällt.
In den meisten amerikanischen Casinos gilt die Regel, dass Place bets von einem Come out roll des Shooters nicht entschieden werden, sie sind off : d.
Nach dem Come out roll sind Place bets wieder on , d. Manche Spielbanken, z. Lay bets sind das Gegenstück zu den Buy-Bets, hier wettet man darauf, dass eine Sieben vor der gesetzten Augensumme fällt.
Der Bankvorteil verringert sich dadurch auf den gleichen Wert wie bei einer Buy-Bet auf die gleiche Zahl. Manche Casinos bieten die Lay bets unter der Bezeichnung Place to lose an.
Gambling with James Grosjean. The Best Casino Cheat in History? The Secrets of Casino Design. What Happens in those Underground Casinos? That procedure can go on for any number of rolls.
Each area of the craps layout signifies a different bet. For other bets, you put your chips directly in front of you on the layout and tell the dealer what you want.
You can have more than one bet in action at once — in fact most craps players have several bets working at a time.
Not every possible wager is listed, though house edges for wagers such as lay bets — betting on 7 to come up before a place number — and horn bets are listed in the chart in the final chapter.
Winning bets are paid even money, but when non-craps players say the game confuses them, this is usually the bet they have trouble following.
It usually takes more than one roll to decide, and while 7 starts out being a good roll for players it ends up being a losing number. On the comeout, if the shooter rolls a 7 or 11, pass bets win.
If the shooter rolls 2, 3 or 12, pass bets lose. If the shooter rolls 4, 5, 6, 8, 9 or 10, that number becomes the point and the object of the game changes.
Now the shooter must roll that number again before rolling a 7. No other rolls matter in deciding the pass bet. If the point is 6 and the next several rolls are 4, 8, 3, 11, 5, 12, for example, the pass bet just stays in action.
Come is the same bet as pass, except you make it when there already is a point for pass bettors. If the next roll is a comeout, then the bet you want is pass.
If there already is a point, then you can bet come and the next roll is treated as a sequence starter for your come bet.
Before the next roll, you bet on come. Then if the shooter rolls a 7 or 11, your come bet wins, if he rolls 2, 3 or 12 the come bet loses and any other number becomes a point for your come bet.
Note that the same 7 that wins on your come bet could lose on the pass line, and a 2, 3 or 12 that loses on come will have no effect on pass.
Say 6 is established as a point on craps and you follow with a come bet. If the next roll is 7, you win on come but lose on pass.
These are the near opposites of pass and come. Instead, the bet is a push and you can take your money back after a If the roll is any other number, it becomes the point.
Most players prefer playing the pass side so they are rooting for the shooter and have the camaraderie of winning together. Winning bets are paid at true odds, varying according to point number.
If a player is playing don't pass instead of pass, they may also lay odds by placing chips behind the don't pass line. If a 7 comes before the point is rolled, the odds pay at true odds of 1-to-2 if 4 or 10 is the point, 2-to-3 if 5 or 9 is the point, or 5-to-6 if 6 or 8 is the point.
Typically the maximum lay bet will be expressed such that a player may win up to an amount equal to the maximum odds multiple at the table.
If a player lays maximum odds with a point of 4 or 10 on a table offering five-times odds, he would be able to lay a maximum of ten times the amount of his Don't Pass bet.
At 5x odds table, the maximum amount the combined bet can win will always be 6x the amount of the Don't Pass bet.
Players can bet table minimum odds if desired and win less than table minimum. Like the Don't Pass bet the odds can be removed or reduced. Unlike the don't pass bet itself, the don't pass odds can be turned "Off" not working.
In Las Vegas generally odds bets are required to be the table minimum. In Atlantic City and Pennsylvania, the combine lay odds and Don't Pass bet must be table minimum so players may bet as little as the minimum two units on odds depending on the point.
If the player requests the don't pass odds to be not working "Off" and the shooter hits the point or sevens-out, the don't pass bet will be lost or doubled and the don't pass odds returned.
Unlike a standard lay bet on a point, lay odds behind the Don't Pass line does not charge commission vig. A Come bet can be visualized as starting an entirely new pass line bet, unique to that player.
Like the Pass Line each player may only make one Come bet per roll, this does not exclude a player from betting odds on an already established Come point.
Players may bet both the Come and Don't Come on the same roll if desired. Come bets can only be made after a point has been established since, on the come-out roll, a Come bet would be the same thing as a pass line bet.
A player making a Come bet will bet on the first point number that "comes" from the shooter's next roll, regardless of the table's round.
If a 7 or 11 is rolled on the first round, it wins. If a 2, 3, or 12 is rolled, it loses. If instead the roll is 4, 5, 6, 8, 9, or 10, the Come bet will be moved by the base dealer onto a box representing the number the shooter threw.
This number becomes the "come-bet point" and the player is allowed to take odds, just like a pass line bet. Also like a pass line bet, the come bet is a contract bet and is always working, and cannot be turned "Off", removed or reduced until it wins or loses.
However, the odds taken behind a Come bet can be turned "Off" not working , removed or reduced anytime before the bet loses.
In Atlantic City and Pennsylvania, the combine odds and pass bet must be table minimum so players can bet the minimum single unit depending on the point.
If the player requests the Come odds to be not working "Off" and the shooter sevens-out or hits the Come bet point, the Come bet will be lost or doubled and the Come odds returned.
If the casino allows put betting a player may increase a Come bet after a point has been established and bet larger odds behind if desired.
Put betting also allows a player to bet on a Come and take odds immediately on a point number without a Come bet point being established. The dealer will place the odds on top of the come bet, but slightly off center in order to differentiate between the original bet and the odds.
The second round wins if the shooter rolls the come bet point again before a seven. Winning come bets are paid the same as winning pass line bets: even money for the original bet and true odds for the odds bet.
If, instead, the seven is rolled before the come-bet point, the come bet and any odds bet loses. Because of the come bet, if the shooter makes their point, a player can find themselves in the situation where they still have a come bet possibly with odds on it and the next roll is a come-out roll.
In this situation, odds bets on the come wagers are usually presumed to be not working for the come-out roll. That means that if the shooter rolls a 7 on the come-out roll, any players with active come bets waiting for a come-bet point lose their initial wager but will have their odds bets returned to them.
If the come-bet point is rolled on the come-out roll, the odds do not win but the come bet does and the odds bet is returned along with the come bet and its payoff.
The player can tell the dealer that they want their odds working, such that if the shooter rolls a number that matches the come point, the odds bet will win along with the come bet, and if a seven is rolled, both lose.
Many players will use a come bet as "insurance" against sevening out: if the shooter rolls a seven, the come bet pays , offsetting the loss of the pass line bet.
The risk in this strategy is the situation where the shooter does not hit a seven for several rolls, leading to multiple come bets that will be lost if the shooter eventually sevens out.
In the same way that a come bet is similar to a pass line bet, a don't come bet is similar to a don't pass bet. Like the come, the don't come can only be bet after a point has already been established as it is the same as a don't pass line bet when no point is established.
A don't come bet is played in two rounds. If a 2 or 3 is rolled in the first round, it wins. If a 7 or 11 is rolled, it loses. If, instead, the roll is 4, 5, 6, 8, 9, or 10, the don't come bet will be moved by the base dealer onto a box representing the number the shooter threw.
The second round wins if the shooter rolls a seven before the don't come point. Like the Don't Pass each player may only make one Don't Come bet per roll, this does not exclude a player from laying odds on an already established Don't Come points.
Players may bet both the Don't Come and Come on the same roll if desired. The player may lay odds on a don't come bet, just like a don't pass bet; in this case, the dealer not the player places the odds bet on top of the bet in the box, because of limited space, slightly offset to signify that it is an odds bet and not part of the original don't come bet.
Lay odds behind a Don't Come are subject to the same rules as Don't Pass lay odds. Unlike a standard lay bet on a point, lay odds behind a don't come point does not charge commission vig and gives the player true odds.
Like the don't pass line bet, don't come bets are no-contract, and can be removed or reduced after a don't come point has been established, but cannot be turned off "not working" without being removed.
A player may also call, "No Action" when a point is established, and the bet will not be moved to its point. This play is not to the player's advantage.
If the bet is removed, the player can no longer lay odds behind the don't come point and cannot restore or increase the same don't come bet.
Players must wait until next roll as long as a pass line point has been established players cannot bet don't come on come out rolls before they can make a new don't come bet.
Las Vegas casinos which allow put betting allows players to move the Don't Come directly to any Come point as a put, however this is not allowed in Atlantic City or Pennsylvania.
Unlike the don't come bet itself, the don't come odds can be turned "Off" not working , removed or reduced if desired. In Las Vegas, players generally must lay at least table minimum on odds if desired and win less than table minimum; in Atlantic City and Pennsylvania a player's combined bet must be at least table minimum, so depending on the point number players may lay as little as 2 minimum units e.
If the player requests the don't come odds be not working "Off" and the shooter hits the don't come point or sevens-out, the don't come bet will be lost or doubled and the don't come odds returned.
Winning don't come bets are paid the same as winning don't pass bets: even money for the original bet and true odds for the odds lay.
Unlike come bets, the odds laid behind points established by don't come bets are always working including come out rolls unless the player specifies otherwise.
These are bets that may not be settled on the first roll and may need any number of subsequent rolls before an outcome is determined.
Most multi-roll bets may fall into the situation where a point is made by the shooter before the outcome of the multi-roll bet is decided.
These bets are often considered "not working" on the new come-out roll until the next point is established, unless the player calls the bet as "working.
Casino rules vary on this; some of these bets may not be callable, while others may be considered "working" during the come-out. Dealers will usually announce if bets are working unless otherwise called off.
If a non-working point number placed, bought or laid becomes the new point as the result of a come-out, the bet is usually refunded, or can be moved to another number for free.
Players can bet any point number 4, 5, 6, 8, 9, 10 by placing their wager in the come area and telling the dealer how much and on what number s , "30 on the 6", "5 on the 5" or "25 on the 10".
These are typically "Place Bets to Win". These are bets that the number bet on will be rolled before a 7 is rolled. These bets are considered working bets, and will continue to be paid out each time a shooter rolls the number bet.
On a come-out roll, a place bet is considered to be not in effect unless the player who made it specifies otherwise.
This bet may be removed or reduced at any time until it loses; in the latter case, the player must abide by any table minimums. Place bets to win pay out at slightly worse than the true odds: 9-to-5 on points 4 or 10, 7-to-5 on points 5 or 9, and 7-to-6 on points 6 or 8.
For the 4 and 10, it is to the player's advantage to 'buy' the bet see below. An alternative form, rarely offered by casinos, is the "place bet to lose.
The place bet to lose typically carries a lower house edge than a place bet to win. Payouts are 4—5 on points 6 or 8, 5—8 on 5 or 9, and 5—11 on 4 or Buy bets are placed with the shooter betting at a specific number will come out before a player sevens out.
Traditionally, the buy bet commission is paid no matter what, but in recent years a number of casinos have changed their policy to charge the commission only when the buy bet wins.
Some casinos charge the commission as a one-time fee to buy the number; payouts are then always at true odds. Players may remove or reduce this bet bet must be at least table minimum excluding vig anytime before it loses.
Buy bets like place bets are not working when no point has been established unless the player specifies otherwise.
The house edges stated in the table assume the commission is charged on all bets. They are reduced by at least a factor of two if commission is charged on winning bets only.
A lay bet is the opposite of a buy bet, where a player bets on a 7 to roll before the number that is laid. Players may only lay the 4, 5, 6, 8, 9 or 10 and may lay multiple numbers if desired.
Just like the buy bet lay bets pay true odds, but because the lay bet is the opposite of the buy bet, the payout is reversed.
Therefore, players get 1 to 2 for the numbers 4 and 10, 2 to 3 for the numbers 5 and 9, and 5 to 6 for the numbers 6 and 8. Like the buy bet the commission is adjusted to suit the betting unit such that fraction of a dollar payouts are not needed.
Casinos may charge the vig up front thereby requiring the player to pay a vig win or lose, other casinos may only take the vig if the bet wins.
Taking vig only on wins lowers house edge. Players may removed or reduce this bet bet must be at least table minimum anytime before it loses.
Some casinos in Las Vegas allow players to lay table minimum plus vig if desired and win less than table minimum.
Lay bet maximums are equal to the table maximum win, so if a player wishes to lay the 4 or 10, he or she may bet twice at amount of the table maximum for the win to be table maximum.
Similar to buy betting, some casinos only take commission on win reducing house edge. Unlike place and buy bets, lay bets are always working even when no point has been established.
The player must specify otherwise if he or she wishes to have the bet not working. If a player is unsure of whether a bet is a single or multi-roll bet, it can be noted that all single-roll bets will be displayed on the playing surface in one color usually red , while all multi-roll bets will be displayed in a different color usually yellow.
A put bet is a bet which allows players to increase or make a Pass line bet after a point has been established after come-out roll.
Players may make a put bet on the Pass line and take odds immediately or increase odds behind if a player decides to add money to an already existing Pass line bet.
Put betting also allows players to increase an existing come bet for additional odds after a come point has been established or make a new come bet and take odds immediately behind if desired without a come bet point being established.
If increased or added put bets on the Pass line and Come cannot be turned "Off", removed or reduced, but odds bet behind can be turned "Off", removed or reduced.
The odds bet is generally required to be the table minimum. Player cannot put bet the Don't Pass or Don't Come.
Put betting may give a larger house edge over place betting unless the casino offers high odds. Put bets are better than place bets to win when betting more than 5-times odds over the flat bet portion of the put bet.
Looking at two possible bets: 1 Place the six, or 2 Put the six with odds. To simplify the game, instead of offering both place and buy bets, I offer just one for each number.
Each number pays the better odds between place and buy bets. I refer to these as "buy bets. If the player selects "keep bets working," then all bets will be on for come out rolls.
Otherwise, buy, hard ways, and odds on come bets will be turned off. If the player selects " leave winnings bets up, " then only wins will be returned and the original wager will be re-bet.
However, winning come and don't come bets are always returned. Winnings odds bets on come bets will remain up if there is a new come bet to associate them with.